TheoPhysEval was built from problems working physicists had not published, precisely so no model could have seen them. The best agent missed one, at an average cost of about $2.33 a problem.
AI Benchmarks
Independent and vendor-reported benchmark results across LM Arena, SWE-bench, ARC-AGI, GPQA and more, with the source and date for every score.
Benchmarks
Latest
All storiesAgent teams cost up to 5.1 times as much as one agent, and beat it in only one of four comparisons
On Vals AI's Vibe Code Bench, a lead agent delegating to subagents beat a single agent once out of four — and simply raising the single agent's reasoning effort did more for less.
Epoch AI's new InnovationEval asked two frontier models to rediscover a training method they had never seen. Neither got close, and both wrote up results their own methods had not produced.
A frozen Claude Opus 5 cleared every public ARC-AGI-3 game using 44% of the actions a human needed
The margin over the closest entry on the leaderboard is a single point. The number that moved is the action count: 7,518, against a human baseline of 17,135.
Arena published an index built from 72,509 real agent sessions on the same day it announced a $200m round. OpenAI holds the first five places.
432 bilingual prompts, four to twelve text regions each, scored by a vision-language model on fidelity, clarity, placement and scene. The results separate sharpness from correctness.